Transport Fever 3 WikiReleasing Sep 29, 2026
Cities / Field manual

Landmarks

Landmarks are announced world additions; their exact gameplay effects need launch verification.

Official systemsChecked September 8, 2026Pre-release guide
Town happiness and street service interface
Town happiness and street service interface · Official pre-release image ↗
The confirmed picture

What we know

Deluxe names Eiffel Tower and Taj Mahal.

The preorder pack names the Great Pyramid.

Steam describes landmarks inspired by real architecture.

Operations schematicConceptual

From company growth to new choices

World developmentPopulation growth
Company rankNew unlocks
Headquarters & perksInvestment choices
Regional effectsPlacement matters
Official progression relationships, without unlock thresholds or perk magnitudes.
From information to action

How to approach the decision

Editorial planning advice based on the confirmed systems above.

  1. Keep edition availability separate from unlock conditions.
  2. Verify the effect in the game before planning around a perk.

A mistake to avoid

A recognizable building is not evidence of a specific growth bonus.

Verify at launch

What still needs live data

Complete landmark list, costs, placement rules and perks.

We will update this guide before opening individual database records. Unverified shells are excluded from search and the sitemap.

Put it to work

city growth diagnostic

Use your own scenario values. No guessed TF3 presets.

Open tool

Official sources

Release announcementSteam storeTycoon dev blog

Last editorial review: September 8, 2026. Evidence policy and source ledger.