Adapting Transport Fever 2 mods
TF2 modifications need adaptation for Transport Fever 3. The Curated Mods Program explicitly addresses conversion rather than promising direct compatibility.

What we know
Operations schematicConceptual
Choose the mode around the journey
Road & tramStreet and terminal access
RailTrack and station planning
WaterPier and inland transfer
AirAirport and ground connection
How to approach the decision
Editorial planning advice based on the confirmed systems above.
- Check permission to adapt or redistribute the original assets.
- Audit scripts, cargo handling, materials and dependencies against TF3 documentation.
- Test the converted mod on the intended build and platform before publishing.
A mistake to avoid
Renaming a folder does not prove that a TF2 modification works in TF3.
What still needs live data
Exact numerical values, release-build menus and reproducible gameplay tests will be added only after verification.
Exact values and operating advice are added after testing against a recorded game build. Check the source date before relying on a number.
Put it to work
Open toolnetwork checklist
Use your own scenario values. No guessed TF3 presets.
Official sources
Curated Mods ProgramHighlights dev blogIndustries & Cargo dev blogSource verification: September 25, 2026. Evidence policy and source ledger.