Transport Fever 3 WikiReleasing Sep 29, 2026
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Transport Fever 3 Wiki index

Find the system behind the question. Published guides and working tools, with official evidence attached.

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Release date & launch guideTransport Fever 3 is scheduled for September 29, 2026 on desktop and current-generation consoles.Your first transport networkStart by identifying a delivery need, then trace every transfer from origin to destination before buying vehicles.What is new in Transport Fever 3?The announced systems deepen freight control, road design, company management and modding.Platforms & storesThe announced platforms are Windows, macOS, Linux, PlayStation 5 and Xbox Series X|S.Standard, Deluxe & Collector’s editionsThree editions are announced: Standard, Deluxe and a physical Collector’s Edition.Preorder guidePreorders opened on August 25, 2026; the official announcement lists digital stores and the merchandise store.What is in the preorder pack?The announced preorder pack contains a historical vessel, a landmark and a wildlife addition.System requirementsSteam publishes separate Windows, macOS and Linux requirements, with 90 GB storage across its listed configurations.Transport Fever 3 vs Transport Fever 2TF3 introduces more explicit freight distribution, specialized handling and flexible infrastructure.Frequently asked questionsRelease, platform and mode questions have official answers; exact launch data remains pending.

Cargo

Cargo operationsCargo stays at its origin until collected. You decide where it goes and how each transfer works.The four cargo categoriesThe announced 37 cargo types are grouped by how they are stored and handled.Industry operationsIndustry expansion follows demand, with additional workers and optional inputs offering production boosts.Production chainsBuild a chain around a real demand and verify every input, transfer and final delivery.Loading & unloading controlLoading is an explicit planning decision across vehicles, docks and terminals.Specialized terminalsSpecialized cargo handling trades flexibility and cost for faster loading.Warehouse planningWarehouses provide intermediate storage and transfers between lines.Delivery deadlinesCargo deadlines make waiting and loading part of the delivery problem.Offshore industriesFishing grounds and oil platforms extend industrial logistics beyond land.

Vehicles

Vehicle atlasChoose vehicles for their full route: cargo, handling, capacity, operating cost and local impact.Trains & rolling stockEvaluate trains together with their tracks, terminals and cargo handling.Road vehiclesBuses and trucks share a road system with configurable lanes and junction behavior.TramsTF3 expands tram vehicles and infrastructure, including underground construction and rail-capable services.Cargo tramsDedicated cargo trams introduce freight into the tram system.Ships & water transportWater routes link coastal industries and towns, with ships among the announced vehicle modes.AircraftAircraft are part of the announced transport network; compare the complete airport-to-destination journey.HelicoptersHelicopters are an announced transport mode with helipads appearing in multi-purpose constructions.Vehicle maintenanceMaintenance belongs in both route design and the cost of owning a fleet.

Networks

Stations & terminalsStation capacity is a combination of access, loading positions and dwell, not just the number of vehicles serving it.Rail network designRail planning connects track geometry, service priority, station access and path reservation.Signals & train pathingTF3 uses path-based signaling, with improved reservation behavior and route priorities.Road constructionRoad tools support continuous building, flexible merges and irregular intersections.Lane controlThe lane tool can define connections or block particular paths through a junction.Tram-trainsSome rail-capable trams can link street, underground and railway infrastructure.AirportsAirports are part of the modular infrastructure system, including multi-purpose construction concepts.HarborsHarbors connect water routes to other transport modes and inland demand.Traffic & congestionDiagnose congestion at the first slow movement, then trace its effect on the line.Find the network bottleneckSeparate supply, vehicle capacity, loading and path availability before choosing an upgrade.

Cities

Town growth diagnosticsTown development responds to deliveries and service quality alongside reputation and environmental pressures.Passenger servicePassenger planning should consider the whole trip and the experience of waiting, traveling and arriving.Company reputationReputation is an announced management system linked to the way your transport company serves the world.Noise & pollutionFaster logistics can carry environmental costs, so network efficiency needs a local-impact check.Route economicsA profitable network has to cover vehicles, maintenance, infrastructure and financing over the same period.Contracts & loansContracts and loans are confirmed economic systems with a risk-versus-reward role.Company progressionCompany growth adds management choices alongside expanding the transport map.LandmarksLandmarks are announced world additions; their exact gameplay effects need launch verification.

Modes

Campaign modeCampaign offers historical scenarios and an introductory tutorial.Campaign missions: confirmed scopeEight missions are officially confirmed. Verified mission walkthroughs are not yet available here.Tycoon modeTycoon focuses on building and managing a transport business with adjustable challenge.Sandbox modeSandbox provides a space for creative construction with economic constraints adjustable or disabled.Map EditorThe announced in-game Map Editor supports creating and sharing custom worlds.Achievements: verification hubSteam confirms achievements; a verified list and completion instructions are not published here yet.Mods & compatibilityTF3 supports a cross-platform in-game Mod Hub; TF2 mods require adaptation.Curated Mods ProgramUrban Games selects and supports community mods for a reviewed collection available from release.

Environment

Climate zonesFour climate zones shape terrain, atmosphere and available resources.Biomes & map planningGenerated maps combine distinct biomes and terrain, creating different route-building constraints.Weather & day-night cycleWeather and time of day change the world’s atmosphere; they do not establish a rush-hour schedule.

Tools

Cargo Chain PlannerMap origins, transfers and destinations. Keep every leg connected.Route Profit CalculatorPut revenue, fleet costs and financing on the same balance sheet.Vehicle ComparatorCompare your candidates by capacity, cost and local impact.Station Throughput PlannerFind out whether the loading positions can handle your arrivals.Warehouse PlannerBalance incoming cargo, outgoing service and storage headroom.City Growth DiagnosticTurn service symptoms into a focused inspection list.Maintenance / TCO CalculatorCompare ownership and replacement costs over a chosen period.Network ChecklistWork through a line inspection. Save progress on this device.