TRANSPORT FEVER 3INDEPENDENT WIKI · OPERATIONS ATLASReleased

tools

Bug reproduction worksheet/tools/bug-reproduction

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Build / Patch Observation Worksheet/tools/launch-observations

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Cargo Chain Planner/tools/cargo-chain-planner

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Cargo transfer audit/tools/cargo-handoff

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City Growth Diagnostic/tools/city-growth-diagnostic

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City growth review/tools/city-growth-review

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Delivery-Time Planner/tools/delivery-time

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Edition entitlement checklist/tools/edition-content

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Heightmap transport review/tools/heightmap-review

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Highway ramp inspection/tools/highway-ramp

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Industry boost observation/tools/industry-boost

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Lane merge inspection/tools/merge-inspection

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Line Capacity Calculator/tools/line-capacity

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Loan / Contract Evaluator/tools/loan-contract

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Maintenance / TCO Calculator/tools/maintenance-tco

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Mod release checklist/tools/mod-release

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Municipal impact review/tools/municipal-impact

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Network Checklist/tools/network-checklist

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New map access review/tools/map-start

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Passenger journey audit/tools/passenger-journey

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Production-chain verification/tools/chain-launch-validation

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Rail reservation inspection/tools/signal-inspection

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Route Profit Calculator/tools/route-profit-calculator

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Signal / Priority Visualizer/tools/signal-priority

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Station Throughput Planner/tools/station-throughput

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Train Consist Planner/tools/train-consist

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Tram-train transition check/tools/tram-transition

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Vehicle Comparator/tools/vehicle-comparator

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Warehouse flow observation/tools/warehouse-audit

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Warehouse Planner/tools/warehouse-planner

fixes

A mod dependency is missing — inspection checklist/fixes/mod-missing-dependency

fixes

Public transport is congested — inspection checklist/fixes/public-transport-congestion

fixes

Too much noise — inspection checklist/fixes/too-much-noise

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Too much pollution — inspection checklist/fixes/too-much-pollution

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Too much traffic — inspection checklist/fixes/too-much-traffic

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Train waiting for priority — inspection checklist/fixes/train-waiting-for-priority

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Transport Fever 3 Black Screen — Official Checks/fixes/black-screen

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Transport Fever 3 Crash While Loading a Save — Official Checks/fixes/crash-loading-save

fixes

Transport Fever 3 Disabled Main Menu Buttons — Official Checks/fixes/main-menu-buttons-disabled

fixes

Transport Fever 3 Empty construction menu controller softlock/fixes/empty-construction-menu-controller-softlock
Your network of knowledge

Transport Fever 3 Wiki index

Find the system behind the question. Published guides and working tools, with official evidence attached.

tools

Bug reproduction worksheet/tools/bug-reproduction

tools

Build / Patch Observation Worksheet/tools/launch-observations

Tools

Cargo Chain Planner/tools/cargo-chain-planner

tools

Cargo transfer audit/tools/cargo-handoff

Tools

City Growth Diagnostic/tools/city-growth-diagnostic

tools

City growth review/tools/city-growth-review

Tools

Delivery-Time Planner/tools/delivery-time

tools

Edition entitlement checklist/tools/edition-content

tools

Heightmap transport review/tools/heightmap-review

tools

Highway ramp inspection/tools/highway-ramp

tools

Industry boost observation/tools/industry-boost

tools

Lane merge inspection/tools/merge-inspection

Tools

Line Capacity Calculator/tools/line-capacity

Tools

Loan / Contract Evaluator/tools/loan-contract

Tools

Maintenance / TCO Calculator/tools/maintenance-tco

tools

Mod release checklist/tools/mod-release

tools

Municipal impact review/tools/municipal-impact

Tools

Network Checklist/tools/network-checklist

tools

New map access review/tools/map-start

tools

Passenger journey audit/tools/passenger-journey

tools

Production-chain verification/tools/chain-launch-validation

tools

Rail reservation inspection/tools/signal-inspection

Tools

Route Profit Calculator/tools/route-profit-calculator

Tools

Signal / Priority Visualizer/tools/signal-priority

Tools

Station Throughput Planner/tools/station-throughput

Tools

Train Consist Planner/tools/train-consist

tools

Tram-train transition check/tools/tram-transition

Tools

Vehicle Comparator/tools/vehicle-comparator

tools

Warehouse flow observation/tools/warehouse-audit

Tools

Warehouse Planner/tools/warehouse-planner

fixes

A mod dependency is missing — inspection checklist/fixes/mod-missing-dependency

fixes

Public transport is congested — inspection checklist/fixes/public-transport-congestion

fixes

Too much noise — inspection checklist/fixes/too-much-noise

fixes

Too much pollution — inspection checklist/fixes/too-much-pollution

fixes

Too much traffic — inspection checklist/fixes/too-much-traffic

fixes

Train waiting for priority — inspection checklist/fixes/train-waiting-for-priority

fixes

Transport Fever 3 Black Screen — Official Checks/fixes/black-screen

fixes

Transport Fever 3 Crash While Loading a Save — Official Checks/fixes/crash-loading-save

fixes

Transport Fever 3 Disabled Main Menu Buttons — Official Checks/fixes/main-menu-buttons-disabled

fixes

Transport Fever 3 Empty construction menu controller softlock/fixes/empty-construction-menu-controller-softlock

Start

Transport Fever 3 Release Date, Platforms & Current VersionTransport Fever 3 released on September 29, 2026. Steam Stable is 40420; console and other PC-store versions require separate release-note evidence.Transport Fever 3 beginner guide after launchStart with one real demand and a complete service between compatible stops. The released line manager shows route previews, warnings, vehicle assignment and balance information to help verify the first journey.Transport Fever 3 Features — Released Systems & Current DocumentationExplore the released game's town Authority, cargo and industry systems, campaign, integrated mod browser and current Steam patch, with platform and evidence scope explicit.Transport Fever 3 platforms and store setupThe official setup manual covers Steam, GOG and Epic installation on desktop, plus Xbox and PlayStation libraries on console. Use the requirements and support instructions for the exact platform and store you bought.Check edition content in the released gameThe official editions listing identifies Deluxe vehicles and other bonus content. Free Game's Add Mods tab is used to activate edition content alongside selected mods; entitlement depends on the purchased product.Preorder guidePreorders opened on August 25, 2026; the official announcement lists digital stores and the merchandise store.What is in the preorder pack?The announced preorder pack contains a historical vessel, a landmark and a wildlife addition.Transport Fever 3 system requirements after launchSteam lists an AVX2-capable Windows processor, 8 GB memory and 90 GB SSD storage as minimum requirements. Its Mac requirements specify Apple silicon and macOS Sequoia 15.7 or later; Intel Macs are unsupported.Transport Fever 3 vs Transport Fever 2TF3 introduces more explicit freight distribution, specialized handling and flexible infrastructure.Transport Fever 3 FAQ — Versions, Platforms, Mods & TroubleshootingCurrent answers for the released game: Steam 40420, platform scope, supported Macs, mod.io, 41 achievements, 36 cargo items and 32 free-game industries.Is Transport Fever 3 multiplayer?The official FAQ describes a single-player focus and does not announce cooperative or competitive multiplayer.Build and verify your first working lineA line is an ordered list of stops. Vehicles follow that order repeatedly, and a useful transport service needs more than one stop plus compatible vehicles and a reachable depot.Planning mistakes to avoidMost planning failures begin with a missing connection, a mismatched cargo category or a decision that improves one system while harming another.

Cargo

Transport Fever 3 Cargo Types & Production RelationshipsThe current free-game manual documents 36 cargo items:12 raw materials, 11 intermediate products, 3 boosters and 10 end products.Transport Fever 3 Cargo Types — 36 Free-Game ItemsThe current manual divides 36 free-game cargo items into 12 Raw Materials, 11 Intermediate Products, 3 Booster Products and 10 End Products.Transport Fever 3 Industry Database — Recipes, Climates & BoostersThe current free-game manual documents 32 industries. Read their inputs, outputs, climates, worker boosters and optional cargo boosters with source conflicts preserved.Build a documented production chain end to endThe released manual lists required inputs, outputs and optional boosters for 32 free-game industries. Some cargo and industry tables disagree, so disputed relationships remain held rather than becoming guessed recipes.Loading and departure settings in Transport Fever 3Stop configuration controls cargo load percentages and departure behavior. Load if available, Full load any and Full load all serve different purposes; in the vanilla game, separate compartments matter for trains and ships.Specialized terminalsSpecialized cargo handling trades flexibility and cost for faster loading.Transport Fever 3 warehouses: catchment and storageWarehouses transfer cargo through a station's catchment and do not require road access. Town buildings and factories cannot directly consume their stock; you must provide the onward transport.Delivery deadlinesCargo deadlines make waiting and loading part of the delivery problem.Offshore industriesFishing grounds and oil platforms extend industrial logistics beyond land.Designing a logistics hubA logistics hub joins several transport legs through storage and compatible handling. Its purpose is to coordinate transfers, not simply to collect more vehicles.

Vehicles

Vehicle databaseChoose vehicles for their full route: cargo, handling, capacity, operating cost and local impact.Trains & rolling stockEvaluate trains together with their tracks, terminals and cargo handling.Road vehiclesBuses and trucks share a road system with configurable lanes and junction behavior.TramsTF3 expands tram vehicles and infrastructure, including underground construction and rail-capable services.Cargo tramsDedicated cargo trams introduce freight into the tram system.Ships & water transportWater routes link coastal industries and towns, with ships among the announced vehicle modes.AircraftAircraft are part of the announced transport network; compare the complete airport-to-destination journey.HelicoptersHelicopters are an announced transport mode with helipads appearing in multi-purpose constructions.Vehicle maintenanceMaintenance belongs in both route design and the cost of owning a fleet.

Networks

Stations and depots: access, terminals and maintenanceStations provide transport terminals and can be edited with modules; depots sell compatible vehicles and require a valid route to their assigned line. Dedicated maintenance buildings have a different role and cannot sell vehicles.Rail network designRail planning connects track geometry, service priority, station access and path reservation.Railway signals: diagnose reservations and waiting spaceThe TF3 manual demonstrates one-way signals, single-track passing sidings and junction clearance. Its page contains a residual TF2 sentence, which this guide does not use to establish TF3's global signal classification.Road constructionRoad tools support continuous building, flexible merges and irregular intersections.Lane controlThe lane tool can define connections or block particular paths through a junction.Tram-trainsSome rail-capable trams can link street, underground and railway infrastructure.AirportsAirports are part of the modular infrastructure system, including multi-purpose construction concepts.HarborsHarbors connect water routes to other transport modes and inland demand.Transport Fever 3 Traffic Rating — Town AuthorityTraffic measures how smoothly road traffic flows. Use the Traffic layer and observe the actual congested movement.Find the network bottleneckSeparate supply, vehicle capacity, loading and path availability before choosing an upgrade.Rail line priorityLine priority lets a service receive preference when trains compete for the same rail infrastructure.Waypoints and route controlWaypoints are placed through the Line Manager without first building a dedicated waypoint sign.Underground trams and tram-trainsTram construction has an underground editing mode, while compatible light-rail vehicles can also transition onto railway infrastructure.

Cities

Transport Fever 3 Town Growth — Supplies, Authority & 18 LevelsTowns progress through 18 documented levels. Deliveries generate XP, while Supplies and the weakest of six Authority ratings shape growth.Transport Fever 3 Passengers — Happiness, Origins & ConnectionsPassenger demand and journey quality affect town operations. Compare origins, waiting, travel and vehicle attributes instead of maximum speed alone.Transport Fever 3 Town Reputation Rating — Construction & RecoveryReputation is a town Authority rating. Landscaping, demolition and broken main connections can lower it; trees, celebrations and marketing have documented roles.Noise & pollutionFaster logistics can carry environmental costs, so network efficiency needs a local-impact check.Route economicsA profitable network has to cover vehicles, maintenance, infrastructure and financing over the same period.Transport Fever 3 Subsidies, Contracts & Loans — Objectives and RiskEach time-limited subsidy offer lists its task, acceptance/completion/failure effects and deadline. Declining does not impose a penalty. Current source facts, inspection workflow and unverified values are separated.Transport Fever 3 Company Progression — Rank, Perks & HeadquartersThe company progress entry shows the current company level and progression, and opens the company window. Current source facts, inspection workflow and unverified values are separated.Transport Fever 3 Landmarks — Perks, Resources & Municipal ScopeThe current Perks menu supports building landmarks, starting prospections and adding specialized bonuses to towns or industries. Current source facts, inspection workflow and unverified values are separated.Transport Fever 3 Municipal Regions — Town Boundaries & Local EffectsInspect the town boundary when comparing Authority, pollution, Reputation or landmark placement. A visible built-up area is not a verified boundary formula.Transport Fever 3 Happiness — Waiting Time, Travel Time & ComfortHappiness is the current town Authority rating for resident travel needs. Inspect waiting time and travel time, with passenger satisfaction as the supporting diagnostic.Transport Fever 3 Delivery Rating — Town AuthorityCargo that arrives late still earns full income, but lowers the on-time Delivery rating and can hinder town growth.Transport Fever 3 Noise Rating — Town AuthorityNoise affects residential areas; the current manual distinguishes residential buildings from commercial and industrial districts.Transport Fever 3 Pollution Rating — Town AuthorityPollution is assessed within the town area. The data layer separates brown emissions from green absorption.

Modes

Campaign missions — objectives, stars and medalsThe official manual documents eight campaign missions. Use these objective references to plan, while untested walkthrough sequences and unpublished failure checks remain Unknown.Transport Fever 3 Campaign Missions — 8 Official Objective ReferencesThe official manual names eight campaign missions and provides objective, star and medal references. Complete save-tested walkthroughs and unpublished failure conditions remain unverified.Tycoon modeTycoon focuses on building and managing a transport business with adjustable challenge.Sandbox modeSandbox provides a space for creative construction with economic constraints adjustable or disabled.Transport Fever 3 map editor: plan a playable mapThe editor supports generated terrain, heightmap import, biome masks and town or industry placement. Climate, map size and format are chosen before entering the editor and cannot be changed inside it.Transport Fever 3 achievements — 41 verified requirementsThis directory covers 41 publicly listed TF3 achievements. Requirements are attributed to Epic and the official manual; platform conflicts and save eligibility remain visible.Use TF3 mods with an explicit save contextFree Game has an Add Mods tab, including built-in Sandbox, No Costs, Tycoon and Vehicles: No End Year. Active mods can change gameplay and achievement eligibility, so compatibility should be checked per save.Curated Mods ProgramUrban Games selects and supports community mods for a reviewed collection available from release.Headquarters placement and upgradesThe headquarters gives a growth bonus to the nearest city. Company progression unlocks expansions and additional advantages.Difficulty and simulation settingsTransport Fever 3 offers presets and individual system settings so players can choose how demanding the simulation should be.Mod browser and mod.ioThe official FAQ confirms an integrated mod.io browser for supported platforms and says Steam Workshop is not included.Installing and managing modsThe announced Mod Hub supports browsing, subscribing and automatic downloads from the main menu. Exact release-build screens still need confirmation.Cross-platform modsThe integrated browser is intended to make mods available across desktop stores and consoles through one library.Mod compatibility checksCompatibility depends on the game build, mod version, dependencies and platform. A shared browser does not remove these checks.Model Editor and creation toolsOfficial developer material describes Model Editor support for testing vehicle and effect configurations, alongside improved construction scripting.Adapting Transport Fever 2 modsTF2 modifications need adaptation for Transport Fever 3. The Curated Mods Program explicitly addresses conversion rather than promising direct compatibility.Transport Fever 3 Mod Troubleshooting — Dependencies, Crashes & Save SafetyCheck the integrated mod.io browser, dependency versions and a copied save. Steam 40420 fixes named mod errors; it does not certify every mod combination.

Environment

Climate zonesFour climate zones shape terrain, atmosphere and available resources.Biomes & map planningGenerated maps combine distinct biomes and terrain, creating different route-building constraints.Weather & day-night cycleWeather and time of day change the world’s atmosphere; they do not establish a rush-hour schedule.

Tools

Cargo Chain PlannerMap origins, transfers and destinations. Keep every leg connected.Route Profit CalculatorPut revenue, fleet costs and financing on the same balance sheet.Vehicle ComparatorCompare your candidates by capacity, cost and local impact.Station Throughput PlannerFind out whether the loading positions can handle your arrivals.Warehouse PlannerBalance incoming cargo, outgoing service and storage headroom.City Growth DiagnosticTurn service symptoms into a focused inspection list.Maintenance / TCO CalculatorCompare ownership and replacement costs over a chosen period.Network ChecklistWork through a line inspection. Save progress on this device.Line Capacity CalculatorEstimate theoretical throughput and service intervals from your observations.Delivery-Time PlannerBudget travel, loading, waiting and transfers against an observed deadline.Train Consist PlannerAdd up wagon capacity, mass and power-to-mass without guessing performance.Loan / Contract EvaluatorCompare success and failure scenarios with explicit simple-interest assumptions.Signal / Priority VisualizerExplore why a priority preference still needs a reservable shared path.