TRANSPORT FEVER 3INDEPENDENT WIKI · OPERATIONS ATLASLaunch · Sep 29

Start

Transport Fever 3 Wiki/Is Transport Fever 3 multiplayer?/multiplayerPlan your first network/guides/first-networkPlanning mistakes to avoid/guides/common-mistakesRelease date & launch guide/release-dateYour first transport network/beginner-guideWhat is new in Transport Fever 3?/featuresPlatforms & stores/platformsStandard, Deluxe & Collector’s editions/editionsPreorder guide/preorderWhat is in the preorder pack?/preorder-bonusSystem requirements/system-requirements

Systems

Wiki index/wikiGuides for every stage of your network/guidesNetwork operations/networksCity operations & growth/citiesMaps & environments/maps

Tools

Planning tools/tools

Sources

Source ledger/sourcesAbout this wiki/aboutCorrections/corrections

Release

Release updates/updates

Networks

Rail line priority/networks/line-priorityWaypoints and route control/networks/waypointsUnderground trams and tram-trains/networks/underground-tram

Cargo

Designing a logistics hub/cargo/logistics-hubs

Cities

Municipal regions and local effects/cities/municipal-regionsPassenger satisfaction/cities/satisfactionThe city delivery rating/cities/deliveryNoise and station placement/cities/noisePollution across the city region/cities/pollution

Modes

Headquarters placement and upgrades/tycoon/headquartersDifficulty and simulation settings/tycoon/difficultyMod browser and mod.io/mods/mod-browserInstalling and managing mods/mods/installCross-platform mods/mods/cross-platformMod compatibility checks/mods/compatibilityModel Editor and creation tools/mods/model-editorAdapting Transport Fever 2 mods/mods/transport-fever-2-conversionA mod troubleshooting checklist/mods/troubleshooting
Release desk / Checked September 25, 2026

Updates & verification log

Official news and our editorial checks, clearly dated. The release remains announced for September 29; no released build or day-one patch has been verified.

2026-09-25 · editorial verification

Launch-week source verification

The current support FAQ confirms the integrated mod.io browser and excludes Steam Workshop. Editions and FAQ advertise more than 300 vehicles; the game overview and Steam still say 275+. Recommended GPUs also differ between Steam and Paradox. These differences remain explicitly attributed.

2026-09-10 · official news

Official Tycoon gameplay overview

The official overview emphasizes evolving city needs, traffic, pollution, noise and satisfaction, with individual simulation aspects adjustable to suit the player. It is pre-release developer information, not a tested launch-build report.

What changes at launch?

First we verify the official release state and record the actual build. Then we test cargo, city ratings, vehicle values and mod workflows before marking individual records as verified. Patch reports are connected to affected systems, entities and guides for review.