Transport Fever 3 WikiReleasing Sep 29, 2026
Vehicles / Field manual

Vehicle atlas

Choose vehicles for their full route: cargo, handling, capacity, operating cost and local impact.

Official systemsChecked September 8, 2026Pre-release guide
Steam and modern trains in sandbox mode
Steam and modern trains in sandbox mode · Official pre-release image ↗
The confirmed picture

What we know

The announced modes include trains, buses, trucks, trams, ships, aircraft and helicopters.

The Highlights blog confirms a built-in vehicle comparison interface.

Official vehicle totals conflict: Steam 275+, support more than 300.

Operations schematicConceptual

Choose for the entire route

CompatibilityCargo and infrastructure
Capacity & handlingMeasure demand and dwell
Ownership costPurchase, running, maintenance
Comfort & impactPassenger experience, noise, pollution
Comparison axes; there is no universal winning vehicle.
From information to action

How to approach the decision

Editorial planning advice based on the confirmed systems above.

  1. Use the manual comparator for your own candidates.
  2. Consider terminal dwell and compatibility before comparing speed.

A roster is more than a headline number

Edition-specific named vehicles are not used to infer the base-game total. Every future record needs a source, build, availability and useful technical data before publication.

A mistake to avoid

A marketing count is not a verified roster or a list of base-edition vehicles.

See the official system

Verify at launch

What still needs live data

Complete roster, availability dates and vehicle stats.

We will update this guide before opening individual database records. Unverified shells are excluded from search and the sitemap.

Put it to work

vehicle comparator

Use your own scenario values. No guessed TF3 presets.

Open tool

Official sources

Steam storeOfficial support FAQHighlights dev blog

Last editorial review: September 8, 2026. Evidence policy and source ledger.