Live script reload
Most script-based content can be reloaded while the game runs, reducing the need to reload the whole save.
Plan the operation
Change one script concern at a time and keep a reproducible test scene. Record whether the reload applied before interpreting the result.
Check the result
Not every possible asset change is promised to reload live. When behavior remains stale, verify the supported reload scope rather than assuming the edit failed.
Connected operations
Parent: Mods & compatibility ↗
Next action: Model Editor and creation tools ↗
Planning tool: Network Checklist ↗
Version and changes: Update desk ↗
Sources and verification
Official facts are distinguished from editorial inspection advice. Exact hidden formulas, unobserved values and unverified launch behavior are not supplied.
Last checked: 2026-09-26 · Evidence before estimates · Corrections